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VIKAS:-MECHANICAL PAPERS
1.Nano Synthesis.
2.Six Sigma Technique.
3.Computational Fluid dynamics &Heat transfer.
4.Rapid Prototyping.
5.Echo friendly Refrigents.
6.Future Fuels.
Nirman:-CIVIL PAPERS
1.Environment Impact Assessments.
2.Durability of Concrete Structures.
3.Advancement in Concrete Admixture.
4.Structural Health monitoring.
5.Safety of Apartment Buildings.
6.Pre-Engineered Steel buildings /structures.
PRAKASH:-ELECTRICAL PAPERS
1.De-regulation of Electricity Board’s-implementation and
strategies.
2.Modern trends in Electrical Measurement and Instrumentation.
3.Numerical Protection.
4.Electrical Supply requirements & planning for organizing Olympics
2020.
5.Control Strategies in FACTS devices.
Pratibha:-SOFTWARE PAPERS.
1.Data Mining.
2.Data privacy and Security.
3.Remote Sensing.
4.GIS.
5.Pattern Matching.
6.Mobile Computing.
Pragati: SOFTWARE CONTEST
NIM GAME.
The game of "nim" starts with a groiup of nim heaps,
each of which contains one or more objects(traditionally
matchsticks).Each player
takes turn removing one or more objects from a singlr "nim" heap.
The player who picks
up the last of the objects win the game.
The configuration may consists of three nim heaps, with three,five &
seven objects, respectively, with each player picking any number of
objects(one or
more), from any one heap during each turn. Try heaps with more
combinations of number.
GENERAL GUDELINES FOR NIM :
* Game should be developed in Turbo/c/c++ on DOS/WINDOWS O.S only.
* Tools or softwares such as OpenGL. Windows APIs and flash etc.
will not
be allowed.
YOU CAN
ALSO SHOW YOUR SKILLS IN .....
"Blitzkrieg", the Quiz
"Taal", the cultural night
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